![]() ![]() The core game logic of Anguna was ported from the Atari 2600 assembly, but most of the new stuff on the NES (new menus and splash screens, reworked darkness and how doors work, etc) was in C. Also let me know if I am wrong about any of these!Īll of these games are at least partially written in C Full, released games only (no "tech demos"). I'd love to compile a list of them here! Please let me know any you know of and I will add it to the list. There is a growing number of NES homebrew games written in C.
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